侯文詠:「就像迪士尼樂園,大部分小孩子即使摔倒了也不會哭。為什麼呢,因為玩都來不及,要趕快爬起來去玩。 如果你把自己的人生當作遊樂場, 你跌倒了就不會哭。」
攝影師:Zichuan Han,連結:Pexels
迪士尼執行長Bob Chapek與美式欖球隊新英格蘭愛國者隊創辦人Robert Kraft於波士頓一場對談提及:「元宇宙將是迪士尼的未來。」由於迪士尼在使用各種先進技術,以增強娛樂體驗方面有悠久的經驗,預期用戶將可以體驗虛擬現實的豐富創意,甚至與角色進行互動。
2021年12月28日,迪士尼有一項專利獲准,將為主題公園遊客創造個性化的互動景點,從而促進迪士尼主題公園的非頭戴式增強現實(AR)的使用。 這項技術的工作原理是追蹤遊客使用手機的情況,在附近的物理空間、牆壁和物體上生成並投影3D虛擬世界效果。
約瑟方來分享一下這篇專利在講些什麼,以及權利範圍為何。
專利名稱:Virtual-world simulator
申請人:Disney Enterprises, Inc. (US)
申請日: 2020.07.15
公告日: 2021.12.28
申請號: US16929912
公告號: US11210843B1
圖1A中,虛擬世界模擬器(100A)包括:
處理器(112);
儲存程式碼(118)的記憶體(114)的計算平台(110);
以及通訊耦接到計算平台(110)的追蹤系統(102);
與投影裝置(104)。
- 追蹤系統(102)可包括相機、相機陣列或一種或多種其他類型的光學感測器,用於判斷在用戶(132)在現實世界場所(120)中之移動;追蹤系統(102)可追蹤的項目包括用戶的頭部、眼睛、驅幹甚至手勢。
- 計算平台(110)亦可作同時定位與地圖構建(Simultaneous localization and mapping,SLAM)。
圖1B中:
與圖1A之差異在於存在另一組不屬於追蹤系統(102)的相機(134),可隨著用戶移動,以拍攝實境的全景圖像,並回傳給追蹤系統(102)。
圖1C中:
投影設備(104)可為高幀投影機或偏振投影設備,故可將虛擬世界模擬130的多視角投射到現實世界場所(120),而這多視角的投影對於第一用戶(132)和第二用戶(136)來說幾乎是同時產生。
虛擬世界模擬器(100 C)亦可與第二用戶(136)的手持設備(140)通訊,其上的顯示螢幕(148)可顯示第二用戶(136)的有利視角。而用戶設備(140)可為智慧型手機、平板電腦AR眼鏡;用戶設備140亦可為穿戴裝置,例如智慧手錶。
圖1D中:
用戶設備(140)可通訊耦合到計算平台(110),並作為虛擬世界模擬器(100 D)的遠程組件;也就是說利用用戶(132)的手持設備(140)取代上述的投影裝置(104)。
公告本中的獨立項
1. A virtual-world simulator in a real-world venue, the virtual-world simulator comprising:
a computing platform(110) including a hardware processor(112) and a memory(114) storing a software code(118);
a tracking system(102) communicatively coupled to the computing platform; and
a handheld device(140) configured for use by a user in the real-world venue and communicatively coupled to the computing platform;
the hardware processor configured to execute the software code to:
obtain a map of a geometry of the real-world venue;
identify one or more virtual effects for display in the real-world venue;
track, using the tracking system, a moving perspective of one of the user in the real-world venue or a camera in the real-world venue; and
control the handheld device to simulate a virtual-world by conforming the identified one or more virtual effects to the geometry of the real-world venue from a present vantage point of the tracked moving perspective.
19. A virtual-world simulator in a real-world venue, the virtual-world simulator comprising:
a computing platform(110) including a hardware processor(112) and a memory(114) storing a software code(118);
a tracking system(102) communicatively coupled to the computing platform; and
a projection device(104) communicatively coupled to the computing platform;
the hardware processor configured to execute the software code to:
obtain a map of a geometry of the real-world venue;
identify one or more virtual effects for display in the real-world venue;
track, using the tracking system, a first moving perspective of a first user(132) in the real-world venue;
track, using the tracking system, a second moving perspective of a second user(136) in the real-world venue; and
control the projection device to concurrently simulate a virtual-world by conforming the identified one or more virtual effects to the geometry of the real-world venue from a first present vantage point of the tracked first moving perspective and a second present vantage point of the tracked second moving perspective.
通過審查的專利保護範圍
美國專利商標局(USPTO)引用了三件美國專利前案來核駁原申請案的進步性,經答辯後,核准專利加入「手持裝置(140)」為必要特徵限縮原專利範圍,並重新撰擬另一獨立項,來闡明多人感應時產生多視角的投影之效果,也就是說,最後的權利範圍為圖1C與圖1D之態樣。不需要手機,就能夠產生的單人投影的效果,並不在專利保護範圍內。