更新於 2023/07/05閱讀時間約 6 分鐘

INTRODUCTION TO THE GAME FUNDAMENTALS

1-0. GENERAL Is Golf an easy game or a difficult game? It is both. It is many things to all participants. It is an easy game, in that no amount of ignorance about the technique can, alone, prevent players from completing the trip from Tee to Cup. If an urge to reduce this ignorance seizes one, this can be done in easy steps - over the centuries. Or at as fast a pace as the individuals can assimilate and apply massive doses of scientific explanations in their drive toward the "Ideal" in understanding the technique of Faultless Golf, or just something in-between these extremes. Are there any shortcuts?
Indeed, and typical of short-cuts, they can easily turn out to be the longest route. Chapter 12-0 has an example of a safe one. It is a difficult game in that total perfection is virtually unattainable because the Golf Stroke is fantastically complex demanding of mechanical precision -- whether consciously or subconsciously applied and ruthlessly deviates with every slightest stretching of tolerances during application.
1-A. LAW All the laws operating in the Golf Stroke -- Force and Motion, Geometry and Trigonometry, Materials and Structure etc., have been known since at least the days of Isaac Newton. No instructor or player put these laws into anything. Nor can they or anyone else be exempted from compliance with them. Laws are the Modus Operandi of their Principle and it is their unalterable Identity. Only clear Identities can produce precise applications.
1-B. SIMPLICITY Treating a complex subject or action as though it were simple, multiplies its complexity because of the difficulty in systematizing missing and unknown factors or elements. Demanding that golf instruction be kept simple does not make it simple only incomplete and ineffective. Unless this is recognized, golf remains a vague, frustrating, infuriating form of exertion. "Simplicity" buffs may find Chapter 5-0 or 12-5 sufficient.
1-0。 概述 高爾夫是一項簡單的運動還是一項困難的運動? 兩者都是。 對於所有參與者來說,這都是很多事情。 這是一項簡單的遊戲,因為無論對這項技術有多少無知,玩家都無法完成從發球檯到杯子的旅程。 如果一個人渴望減少這種無知,只需幾個世紀的時間就能通過簡單的步驟做到這一點。 或者以個人可以吸收和應用大量科學解釋的速度,以實現理解完美高爾夫技術的“理想”,或者只是介於這些極端之間的東西。 有什麼捷徑嗎?
事實上,作為典型的捷徑,它們很容易變成最長的路線。 第 12-0 章有一個安全示例。 這是一項困難的運動,完全完美幾乎是不可能實現的,因為高爾夫擊球極其複雜,對機械精度的要求很高——無論是有意識還是無意識地應用,並且在應用過程中每一個微小的公差拉伸都會無情地偏離。
1-A。 定律 至少從艾薩克·牛頓時代起,高爾夫擊球中起作用的所有定律——力和運動、幾何和三角學、材料和結構等,就已經為人所知。 沒有任何教練或球員將這些法則應用到任何事情中。 他們或任何其他人也不能免除遵守這些規定。 法律是其原則的運作方式,也是其不可改變的身份。 只有清晰的身份才能產生精準的應用。
1-B。 簡單性 將復雜的主題或行為視為簡單的,會增加其複雜性,因為很難將缺失和未知的因素或元素系統化。 要求高爾夫教學保持簡單並不會使它變得簡單,只會變得不完整和無效。 除非認識到這一點,否則高爾夫仍然是一種模糊的、令人沮喪的、令人惱火的運動形式。 “簡單”愛好者可能會發現第 5-0 章或第 12-5 章就足夠了。
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